Home Before Home
Project Lead & Programmer
Your ship crash lands on a strange planet and gets destroyed. You must search for parts nearby while avoiding all of the dangers this world has to offer. All for returning back to the home you love.
Contributions
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Led a 7 person team that consisted of Programmers and UI Artists through development for the 2020 Global Game Jam
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Developed a random generation script to change the playing field every time a player restarts the game.
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Helped work on the character controller that allowed inputs to control movement through the world as well as the logic of what the player is able to pick up.
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Aided the novice programmers in understanding the script tools and unity assets that were needed to complete their tasks and ensured they retained the information given