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Dog Days

Project Lead & Programmer

A short game where you control a boy and his dog to navigate the ruins and find the mysteries within.

Contributions

  • ​Worked with a group of 7 people that consisted of programmers, artists, and sound designers to make a small game for the 2019 Mix and Game Jam. In charge of dividing and distributing tasks between the team.
     

  • Programmed several environmental interactions, such as digging through rubble for resources and switching levers, to provide small challenges for players as they progress through the level
     

  • Designed the In game UI used to clearly tell the player of their objective as well as what character they are currently controlling
     

  • Documented any issues that caused game breaking bugs throughout the game and worked with other programmers to resolve them

© 2019  by Aidan Rodgers. Proudly created with Wix.com

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