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Contributions
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Led a 4 person team of programmers and sound designers to make a game in 7 days 
 
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Made blueprints of each area in the game and gotten feedback from team to refine and make them more interesting to play through 
 
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Created transitions between rooms to ensure that the player wont be stuck or take a long time loading as each of the chunks loaded 
 
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Designed and animated the final gold room to add a sense of closure to the game for our players 
 
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In charge of compiling feedback and testing results from peers and fix any bugs or soft locks that arises accordingly 
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